Nathan will be the subject of the first 360|idev speaker chat at 12PM CST today. This is a great opportunity to get a feel for his sessions at both 360|idev in San Jose this April and at iPhoneDevCamp Houston this Saturday. Drop on in and ask away!
iPhoneDevCamp Houston Presented by Free Time Studios
2010 is shaping up to be an exciting year for those of us in the iPhone and mobile software business, and there is no better way to kick it off than with a free community event. Free Time Studios is proud to be a major sponsor and primary organizer of the first ever iPhoneDevCamp Houston. […]
Introducing FTUtils: Open Source Utilities for iPhone Developers
For my Core Animation presentation at 360idev last year, I created a bunch of sample code to show how simple and powerful Core Animation is. I also promised that I would update the sample code with even more advanced examples. That has not really happened (yet!), and it is time for me to atone. I […]
Core Data Tips for iPhone Devs Part 2: Better Error Messages
Continuing our series of Core Data tips and tricks, we turn to error handling. All good developers know that error handling is an essential piece of quality software. Unfortunately for Cocoa developers, error handling can be a little cumbersome and verbose on our favorite platform. This is a small price to pay to be able […]
Core Data Tips for iPhone Devs Part 1: Command Line Shortcuts
I recently finished migrating the data management backend for all of my games to Core Data from a custom sqlite implementation. This is part of my commitment to use more Apple APIs where it makes sense, and this one made a lot of sense. While the migration took me a couple of days, the benefits […]